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Showing posts from January 9, 2012

Liquid Image sports cameras and camera-goggles pack WiFi

Liquid Image has a trio of new sports cameras to show at CES this week, two sets of goggles with integrated still and video recording and a flexible-mount model, each packing WiFi connectivity. The new Liquid Image EGO, TORQUE HD and APEX HD target Contour and GoPro buyers, offering up to 1080/30p or 720/60p HD video recording and 12-megapixel stills together with the ability to wirelessly stream video via WiFi to a smartphone app or your laptop. The EGO comes with a tripod mount and a multipurpose mount, and will have a range of suction-cups, surfboard and handlebar mounts, and other options available separately. It has a 136-degree wide-angle lens and measures 1.6 x 1.2 x 2.5 inches, controls boiled down to two buttons, and an LCD preview screen. Alternatively, full control is courtesy of a wirelessly-connected smartphone app. Storage is via a microSDHC card (up to 32GB). As for the TORQUE HD and APEX HD, they’re Liquid Image’s more traditional video goggles, each with WiFi and G

Rebound Rumble pushes robotics development with will.i.am and Bill Clinton

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ly the kick-off of Rebound Rumble. A brand new game designed to encourage robotic development, Rebound Rumble sets two alliances – each consisting of three independently controlled ‘bots – against each other to score points through a cluster of basketball hoops. It’s the first tournament in the FIRST Robotics Competition (FRC), sponsored by NASA among others, a program intended to get young people interested in science and technology. The Rebound Rumble game – which you can see played out render form in the video below – takes a pre-defined set of components from which the robots can be built, and then puts them on a basketball court together. Initially, the robots must work autonomously – though one of the three can be directed using a Kinect sensor bar – before drivers can take full control and work together. Winning is thus a matter of teamwork as well as scoring through the different hoops – higher hoops garner more points, as does scoring during the initial autonomous “hybrid”